Functions
This section describes the QuickDraw GX functions you can use to
- create and manipulate a shape object
- manipulate the properties of a shape object, including converting a shape from one type to another
- directly manipulate a shape's geometry
- flatten and unflatten a shape
- draw and hit-test a shape
- Note
- Shape-related QuickDraw GX functions not described in this section are listed and cross-referenced in Table 2-6 on page 2-42.
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Subtopics
- Creating and Manipulating Shape Objects
- Manipulating Shape Object Properties
- Directly Manipulating a Shape's Geometry
- Drawing and Hit-Testing Shapes
- Flattening and Unflattening Shape Objects